Department of Multimedia & Creative Technology (MCT)
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Item 2D Game and Animation(Daffodil International University, 2018-11) Khan, A.S.M. Rehan Uddin; Islam, Umme RafsaniAfter completion of our 11th semester we were looking for the practical outcome of what we learnt from our all these time of educational year and we got a part time offer from ICT Division of Bangladesh for teaching young people about game making and animation making in 2d. For that cause we gave undergone some examination and other procedures to prove our eligibility. And which we completed very successfully because all these were previously taught and well evaluated in our department by some very supportive and dedicated teachers. We could not come up with this much courage of teaching some vital point to other keen students about game and animation if we were not taught well by our honorable teachers and continuous support for our future.Item 3D Animation and Environment Modeling for Visualizing Human Survival Scenarios on Mars: A Research-Driven Visualization Framework, MARS100(Daffodil International University, 2025-12-27) Islam, Md. TuhinMARS100 is a research driven 3D simulation and animation project for simulating viewable realistic human survival situations on Mars by blending new scientific research and cinematic storytelling. As a student currently working on this framework, I consider this to be another way to represent how future Martian habitats and life support systems may function based on the data from current aerospace investigations, engineering proposals, and tech demos from the National Aeronautics and Space Administration. The simulation is based heavily on the JEANNE Habitat Design (2022), the MOXIE Oxygen ISRU experiment (2021) as well as ice mining and water extraction research, and hybrid solar - nuclear power research. Those sources provide an environment for modelling important elements of survival, such as the production of oxygen, recovery of water, greenhouse-based food systems, recycling of waste, mobility, and power generation. The project goes down a complete 3D production pipeline towards pre-production research, scriptwriting, concept development, modeling, texturing, simulation, environment design, lighting and real-time rendering. Even though the foundation consists of sound science, the end result is delivered as cinematic storytelling, with well-heeled voice over, as well as storytelling per scene to make complex processes accessible and visually interesting for the viewer. By combining the scientific accuracy with an artistic form, MARS100 creates a holistic visualization framework that not only emulates critical survival systems for Mars habitation, it enhances a greater understanding of future off-world habitation in the public domain as well. We do this through 3D environments and narrative driven design and give people a good visual idea of what life might actually look like on Mars.Item 3D Animation Short Film: "The Perfect Pair" Animation and Rendering(Daffodil International University, 2023-09-02) Dores, Aelred MarkOur project is a 3D animated film that showcases the power and beauty of animation and rendering. The story of our project is an impressive display of friendship and unity between two characters from a fictional world. We use state-of-the-art animation and rendering techniques to create visuals that convey the emotions and interactions of our characters. We also explore opportunities in animation and rendering. I have done modeling, rigging, lighting, script writing etc. to complete this project. I used Maya software to complete the work of animation. A widely used software. Our film is only one minute long, but it is full of details and emotions that make it unforgettable and impactful. I was able to learn how to get better output with less rendering time by making our project "The Perfect Pair".Item 3D Furniture Modeling(Daffodil International University, 22-05-22) Zigor, Sheikh Mohammad Ataul HakimThe way people express their thoughts is changing every day. One of the newest forms of the medium is 3D animation. My pastime evolved into 3D visualization. So, the AAVA 3d institution has chosen me for my internship assignment. It became my goal to convey not just the paintings but also the complete process, from storyboarding through modeling, texturing, animation, light setup, rendering, and post-processing. The mission's ultimate product is a video picture that combines all of the paintings in a way that hopefully communicates the notion behind it. The main objective of this internship is to gather knowledge about 3D modeling, 3D architectural visualization, texturing, rendering, professional work process, understanding client mind, and knowing how to work in the marketplace. Etc. And I am improving my 3D modeling skill more and more. I have gathered knowledge about 3D modeling, texturing, and rendering. I have completed 150+ 3D furniture models in the last four months. And get good feedback from the studio of AAVA 3D. Now I am confident that I can make any furniture in Autodesk 3Ds Max software.Item 3D Motion Graphics for using time limit on social media(Daffodil International University, 2019-09-08) Rahman, NayemurTime is most valuable things in our life. It is the most powerful than everything in this world. We spend our time but we do not think how we finish our valuable time which never back. Some time we spend time in productive word and sometime loss it with unproductive work. But everything in this world which depends on time, we can do nothing with time. In this modern era social media is very important for our daily purpose. We never think our life without social media. We can easily save our time through social media but most of the people wasting their time in social media. To prevent time wasting in social media we have many solutions but in this project I focus on one solution which is made time limit alert in our social media. Idea making is first step of building story and story is the base of motion graphics production. Concept drawings the first key to visualize the idea. Then the thumbnail drawing are made in and Adobe Photoshop. Then I start character design and environment design. After design all element I start modeling through Maya, cinema 4D, Zbrush. After finishing all model next steps is making uv mapping of all 3d model. then I start texturing in substance painter. After making all elements then I start making animates based on scripts. I animate my animation in maya and render it in redshift. After finishing my render I composite it in after effects. When visual is ready I start making audio and folly sound. My Motion graphics projects aware people for best use of social media and making time limit of social media.Item 3D Stylization of Real Footage Using Animation Principles and Visual Effects(Daffodil International University, 2023-09-12) Daiyan, AqilThis project investigates the blending of real footage with animation principles and visual effects with 3D stylization in order to produce a visually appealing experience. The project demonstrates how a real video may be converted into a beautiful and stylistic story through computer generated imagery. The short film that accompanies this project, titled “Roofscape Runner,” captures the spirit of parkour's energy while offering a unique cinematic style by employing animation principles and effects. The project shows the seamless integration of live-action video with 3D features, blurring the boundaries between truth and CGI. My project attempts to push the boundaries of traditional filmmaking and computer animation via use of software manipulation techniques.Item 3D Virtual Preservation of Conventional Bangladeshi Heritage(Daffodil International University, 23-04-01) Islam, MD ShafikulWith a long history that dates back to ancient times, Bangladesh has a rich and diverse culture and tradition. Which has been shaped by a variety of factors including its geographic location and historical experiences. To protect and preserve these historical sites and artifacts that are vulnerable to deterioration or destruction, a method known as 3D virtual preservation can be employed. This technology uses 3D modeling and visualization to create accurate and detailed digital replicas of historical buildings, monuments, artifacts, and other cultural heritage sites. The resulting digital models have multiple applications, including research, education, and public outreach. One of the most significant benefits of 3D virtual preservation is its ability to provide access to heritage sites and objects to people all around the world, without the need for physical visits. This can be used to protect and preserve historical sites and artifacts that are in danger of deterioration or destruction as a result of various factors like natural disasters, human interference, or the passage of time. This technology also helps to conserve and protect these heritage sites and objects by creating a record of their current state, which can be used for future restoration and conservation efforts. Overall, 3D virtual preservation is a valuable tool for preserving and promoting the cultural heritage of Bangladesh and other countries worldwide.Item 3D visualization of historical importance building & architectural structure in Sylhet district in Bangladesh(Daffodil International University, 2018-12) Tonu, Sayma KhanomAnimated documentaries have become one of the interesting and challenging areas of contemporary filmmaking. Generally documentary and animation are placed at opposite role of the cinematic spectrum part. However, this kind of animated work plays an important role to present the country’s history to the new generations as well as the visitors.The main purpose of this project to creatinganimation documentary of Historical place of Sylhet in Bangladesh. This project is about 3D Visualization of Historical Importance Building & Architectural Structure in Sylhet District inBangladesh. There have beencreated models of HAZRAT SHAHJALAL MAZARSHARIF, KEAN BRIDGE, SHAHID MINAR, RAILWAY STATION, by using Autodesk Maya, and Realflow. Then animation of the models has been done by using the same systems. Finally, composition of the animation has done by using Adobe After effect and Adobe Premier Pro software. Music and voice over was adopted for presentation of the project in a professional manner. In this project, the young generation and tourists will be able to know about how much Beauty of our Bangladesh. Moreover, the project will give me opportunity to show what I have learnt till now as a multimedia student. It will improve my skills and confidence as well.Item A Comparative Analysis Between Single & Dual-Handed Bangladeshi Sign Language Detection Using CNN Based Approach(Daffodil International University, 23-02-12) Surjo, Gourob Saha; Ghosh, Biplob KumerIn order to help the vast majority of the population learn sign language, specialists today frequently apply machine learning techniques. This project seeks to create a model that can recognize the letters in Bangladeshi Sign Language (BdSL) using a deep learning approach. This study is a comparison between the recognition of single-handed and dual-handed Bangladeshi Sign Language. Dataset, KU-BdSL is selected to train the single-handed BdSL and we selected dataset - BDSL 49 for dual-handed BdSL. We suggested pre-trained models of CNN based approach for the purpose of detection and classification. 30 different alphabets from single-handed BdSL and 36 different alphabets from dual-handed BdSL could be classified and recognized by our CNN models. Three pre-trained CNN models were employed. VGG16 outperformed the others by a wide margin. It correctly identified single-handed gestures with 98% accuracy. Regarding the ability to recognize dual-handed Bangladeshi Sign Language, VGG16 once again outperformed competitors with an accuracy of 90%.Item A Hypothesis-Driven Approach to CGI Filmmaking: The Making of "Multiplanetary Life"(Daffodil International University, 23-04-01) Parvez, MD. AdnanMultiplanetary Life is an animated short film based on scientific hypothesis, The film is led by a narration which was narrated by American astronomer, planetary scientist, cosmologist, astrophysicist, astrobiologist, author, and science communicator CARL SEGAN. Throughout the whole film, A collection of many scenes can be seen, that represents many forms. Timelines and situation of human life. Such as, it shows how human species came from cave to today’s world in a cinematic way. It also shows human evolution that could be done in near future which are possible if we go ahead with a certain inspiration, effort and encouragement. Such as human being multiplanetary life and living in Mars, Human harvesting energy from the sun using Dyson sphere thesis or may be human travelling in lightyear speed. A hypothesis states predictions about what research will find. It is a tentative answer to research questions that has not yet been tested. The purpose of this film is exactly the same. It represents visuals that may be occurred in future based on actual scientific research. It will be helpful and heartwarming content for people who are interested in space, human evolution and futuristic consequences. It also shows the actual visuals that scientifically correct but has not been seen yet. The making of the film took around five months to complete. All stages of production have been thoroughly supervised, including pre-production, production, and postproduction. It highlights several significant aspects of the project's development, including conducting research on a different planet, managing a large number of polygons, optimizing 3D environment scenes, maintaining a seamless look, using unusual camera angles and a camera rig, utilizing cloud rendering, creating a unique sound design, maximizing monitor resolution, managing the entire project with free tools, and Personal production pipeline creation that can be very much helpful for individual artists.Item A stop motion animation “Bioscope” for recalling our Bengali culture and tradition(Daffodil International University, 2019-12-26) Sultana, ZakiaNowadays our Bengali culture has lost many of its glorious events and traditions. In this project we are trying to show some of these lost events and traditions through a stop motion animated short film “Bioscope”. We choose this project to show our love and respect towards our culture and heritage and also to show our skills of crafting, recycling, stop motion animation making and visual arts in this project. As we know, stop motion is not so popular and well introduced in Bangladeshi animation industry. So, we took this challenge to show our skills in making this particular type of animation and want to introduce this technique in our animation industry and to remember our lost heritage. In our project, the story starts with a Puthi path ashor following with some other traditional events that we lost. So, our main goal is to introduce our lost Bengali cultural heritage and tradition through a stop motion animation named “Bioscope”.Item A Study on Post-Production Methods and Implementation of VFX Elements in a Short-Film: Hexed Realm(Daffodil International University, 2025-01-11) Mim, Tamanna IslamIt's really challenging to create a short VR game-focused visual effects film by yourself. The film industry is currently expanding globally at a very rapid rate. Additionally, all movies nowadays use visual effects to cut down on production costs and labor. We must accept the modernization of our era if we want to stay up with the world of today. Since AR and VR are currently quite popular in modern technology. With my eyes on the far future and my mind on the present, I have attempted to use my university final project as a primary teaching tool.My film is a VFX short film called “Hexed Realm”. Synopsis of the story of the film is this narrative centers on a youthful, inquisitive game developer who is completely engrossed in the virtual reality industry and has developed a ground-breaking power cell that promises to take users to amazing, unimaginably fantastical places. The young developer takes the game to her professor to test it out after it has been developed. The professor plays the game and cautions about the potential outcomes. Choosing to test the VR headgear on her own, she disregards all of that advice. She straps on the power cell and is instantly taken to an enthralling virtual world. She discovers that it is not functioning. Upon her departure, the Power Cell functions miraculously once more. As she enters her computer room, she notices that her VR gear is sparking. She enters the virtual world as soon as she puts on the VR set. Following a few hours of her disappearance, her brother and a close friend who worked on the game discover that she was teleported into the game world. When they attempt to enter the game, they find a secret area and an ominous, dark dimension that is unlike anything they have ever encountered. holding the young girl coder now. When she begins to notice these unsettling events occurring in both the real world and the virtual reality, their exhilaration quickly gives way to uneasiness. With increasing power, the witch begins to alter virtual reality itself, warping scenes into terrifying illusions. To put an end to the carnage in both realities, these young people (Dev's brother and friend) must now battle what she (Dev) created in this virtual reality.Item A UI Design For A Social Media Application(Daffodil International University, 2020-10-12) Khan, Kaisarul IslamWe are living in an era where we can’t think of a day without social media. Social media is a part of our life now. From our start of the day to the end we are sharing our day-to-day moments in social media like Facebook, Instagram, Snapchat, etc. Social media connects us around the world, also with our friends. Now we don’t call our friends on phone we just text them on social media. Social media is not only for socializing or connecting friends, but it also helps us build a career with the help of searching for jobs and maintain a corporate profile on LinkedIn. From there we came up with an idea of a social media application for our university by naming it MCTGRAM, where everyone is connected. As we have many departments, faculties, students, teachers we don’t know everyone. So, we think this will help us to connect, what other departments are doing, their thoughts, teachers from other departments will get to know us and so do we, we can also be benefited from many other options. So, as we are the student of Multimedia & Creative Technology, we are going to make the UI (User Interface) design based on UX (User Experience), and also, we will show how the application will work by making a software prototype of that. We used Adobe Illustrator, Adobe Photoshop, Adobe XD, Flutter for the project to be done.Item A Ui/Ux Internship Journey At It Media Ltd(Daffodil International University, 2025-01-11) Musabbir, Syed GolamThis report outlines my internship experience as a UI/UX designer at IT Media Ltd, where I contributed to the design of user-centric digital products. During this internship, I have got hands-on experience in user research, wireframing and usability testing. My responsibility was to work in cross-functional teams for creating interactive interfaces and iterating on designs based on feedback and usability insights. I started my internship in June 2024. In these seven months, I have worked on several projects. At first I was tasked with landing page designs. Gradually I was trusted with their in-house products. I have worked at the Job Media Training Academy from the very beginning. Job Media Training Academy is a learning platform. Primarily I was assigned to the mobile application project. After that I am assigned to design the dashboard for the admin panel. I have also worked on their live project, the Job Media mobile application. I have also been creating poster designs and banners for social media promotion. The softwares I have used for these projects includes Figma, Adobe Photoshop and Adobe Illustrator. I incorporated principles of design thinking to solve issues such as balancing between user needs and business objectives. This internship not only improved my technical skills as a UI/UX designer but also improved my problem-solving, collaboration and time management skills. This has served as the groundwork for my career and has proven to be an invaluable experience in building extraordinary and intuitive digital experiencesItem AAVA 3D on 3D Modeling(Daffodil International University, 2022-01-25) Akter, TanjimThe manner human beings specific their mind is converting day by day. 3D animation is one of the new versions of those mediums. While my hobby turned into 3D visualization So, I had been selected by the AAVA 3d institute for my internship work. It turned into my purpose to articulate the paintings in a dynamic but the entire method from story constructing to modeling, texturing, animation, light setup, rendering, and post-processing. The final output of this mission is video photos that mix all of the paintings this is achieved optimistically expresses the concept at the back of making it. Though it is challenging, with commercial key features, usability, durability, the appearance of products may be proven to purchasers in the shortest time. Bad commercials Irritate a customer with beside a point and vain facts which destroy the budget and time. The mission is ready to create 3D visualization paintings which can be inclusive of Product modeling, furniture modeling, and architecture visualization work. Autodesk Max has been Used to create fashions and animation. Vray | Autodesk Max Plugin had been used to create the rendering part. For the architectural paintings, we render in Lumion.Item AAVA 3D on 3D Visualization(Daffodil International University, 2022-01-30) Hosen, EmranThe manner human beings specific their mind is converting day by day. 3D animation is one of the new versions of those mediums. While my hobby turned into 3D visualization So, I had been selected by the AAVA 3d institute for my internship work. It turned into my purpose to articulate the paintings in a dynamic but the entire method from story constructing to modeling, texturing, animation, light setup, rendering, and postprocessing. The final output of this mission is video photos that mix all of the paintings this is achieved optimistically expresses the concept at the back of making it. Though it is challenging, with commercial key features, usability, durability, the appearance of products may be proven to purchasers in the shortest time. Bad commercials Irritate a customer with beside a point and vain facts which destroy the budget and time. The mission is ready to create 3D visualization paintings which can be inclusive of Product modeling, furniture modeling, and architecture visualization work. Autodesk Max has been Used to create fashions and animation. Vray | Autodesk Max Plugin had been used to create the rendering part. For the architectural paintings, we render in Lumion.Item AAVA 3D on 3D Visualization & 3D Animation(Daffodil International University, 23-04-01) Faeem, FahadWe are living in an era of modern science. Technology is way too much updated than before and it's developing very fast that anyone can't imagine. Because of this modern technology computer graphics, 3D animation, visualization have seen great development and expansion. Computer hardware and graphics software are too much powerful than before because of technological upgrade. We now see the use of computer graphics and 3D almost everywhere. TV commercial, advertisement, education, architectural work, engineering, medical science, technical research, 3d animated feature film, VFX in modern films, AR/VR are some excellent example of use of computer graphics and 3D. However, I am very much interested in 3D animation and visualization. To complete my final project in this particular topic I got an internship from AAVA 3D. There I got three individual topics to work on. And those topics are: 1. 3D Product Modeling 2. 3D Visualization 3. Story Based 3D Animation There was a challenge to make the model as commercially usable and give those very detail to look like those are real products. And another challenge was the story based 3D animation which is actually kind of CG short animated film. I did this project with the collaboration of AAVA 3D. The challenge was to give the detail of the models, managing the scene properly with props, proper light setup, animating the objects, characters and cameras, rendering by managing the time. I tried my best to make the scenes to look like actual CG film. About the software that I used for these projects were 3ds Max, Blender 3D, Photoshop and After Effects which is from Adobe. I did most of my works in Blender, 3ds Max was used for some modeling. And After Effects for compositing and editing.Item AAVA 3D: On Home Decor Modeling(Daffodil International University, 22-05-28) Rahman, Nafisur3D modeling is the process of creating any object digitally in 3D space. These objects can be fictional or they could exist in real life. In 3D modeling, anything can be possible and its only limitation is our imagination. While my passion for 3d modeling was growing, I got selected by AAVA 3D for my internship work. Here I got the opportunity to create real-world objects into a 3d model with proper topology, texturing, and lighting. The final result of my work is a realistic 1:1 ratio home décor model which is similar to the reference image that was provided to me. This also came with its own challenges as it has to be commercially usable, and good in appearance, and also had to maintain the good quality of the models throughout my journey there. Every detail has to be modeled to make sure it resembles the real product. Autodesk 3ds Max 2020 has been used for modeling and UV unwrapping. Substance painter was used for texturing. And for rendering, we use Vray 5. Which provides realistic renders for our models. Photoshop is used for making some adjustments to our renders and making it as attractive as possible.Item Advanced Texturing Technique with Different 3D Software(Daffodil International University, 2018-11) MariamNow a days Animated series becoming popular among all types of people. Today it takes an important place in the job sector. Where internationally the popularity increases day by day. In 3d sector, the working pipeline divided the work from sketching to final output. In the meantime, it divided into Modelling. Unwrapping, Texturing, Rendering, Animation, Simulation, Dynamics etc. Where Texturing plays an important role in CGI industry. Without advanced texturing a super beautiful model could not express itself. The purpose to choose this project, as my interested sector is 3D and to give the realistic feel of 3d either I have to modelling details which make high polygons and hard to cope up with work. Nor can assign advanced texturing which easy to work and low polygon-based object. In the project, how Character grow and build up the texture, the working pipeline will show details about the 3d generation and differentiate between the software’s. The final outcome of this project is polished 3D character with different texturing appearance created by two/ three 3d software has been examined keeping relevant variables unchanged. It is found that the quality of texturing varies with respect to selection of different 3d software. The findings may assist 3d Modelers for choosing a 3d software for using texturing as per their needs. This project will create further opportunity to investigate texture mapping, normal mapping, shaders UV map unwrap, and bump map using different 3d software’s. Autodesk 3ds max and Auto desk Maya used for Modelling, Substance painter and Auto desk 3ds max used for Texturing. Auto desk 3ds max used for final rendering.Item Agent-71: Bangladesh Archaeology(Daffodil International University, 2019-12-26) Sattar, Sazzad BinA PC game, also known as a computer game or personal computer game, is a type of video game played on a personal computer rather than a video game console or arcade machine. Its defining characteristics include: more diverse and user-determined gaming hardware and software; and generally greater capacity in input, processing, video and audio output. The uncoordinated nature of the PC game market, and now its lack of physical media, make precisely assessing its size difficult[1]. Nowadays specially students are building gaming PC for playing high quality games instead of buying normal PC.In future RPG Action game will stand the top rank along with shooter game. Because gamers are now enjoying roll playing game, where each roll playing game consist strategy, action, racing etc. That’s why gamers are attracted more and more.In Bangladesh the pc gaming industry is low, and there are a few games developed.Moreover, there a very little amount of games whose are based on our national culture or history. I developed this open world game which is based on our national archeological sectors & history. I start developed “Agent-71” game in UNITY game engine, where I using C# programming language. I developed required 3d model on Autodesk 3ds Max, Maya, Zbrush. In this project I introduced Bangladesh National Museum as one of my game maps. I start developing the required model for my gamed project where I used some material like museum environment by using 3d software MAX & MAYA. Moreover, I also use Zbrush software for developing my main character who will be playing the main role as agent-71. All the thing is depends on our country & the tradition. There also used some graphic design software Adobe Photoshop & illustrator for creating level layout & texture design. Nowadays pc’s availability is rising rapidly in our country, specially students they prefer use computer for study & entertainment by playing video games.
