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Item Lost in the Screen: The Final Touches in Post- Production(Daffodil International University, 2025-01-11) Ali, AshrafAn awareness short film based on visual effects is really hard to make with a team of three. The VFX market in the world is huge and it is growing day by day. Bangladesh along with the world is moving into a digitalization world. As, this digital sector is huge and can play a big part in the future or in the 4th industrial revolution so people are becoming very eager to learn and know VFX. With this growth, hope our future will be based on this digital technology. Our final project is a VFX short film. As VFX industry is huge and there are many areas to explore. So,we selected the short film route by seeing the Marvel and DC movies, and some others short videos on YouTube. Also, other film industry like Bollywood, Tollywood and in our Bangladeshi film we can see the use of VFX. A short film based on any kind of addiction and visual effects is pretty common nowadays but very hard to fully make it right in the eyes of audience. To make a good film first we have to understand what the audience want which the audience will like. So, we did some research and found what will the audience like. To make a short film first we need a goal so story selection is very important and give it a perfect & suitable name. This name will bear the identity of the short film. As our film is based on addiction and revolve around hallucination we selected the name of short film is “LOST IN THE SCREEN”. The short film about a young boy who is oppressed with game addiction. In the short film we will show how game addiction destroyed his physical and mental health and behavior towards others.Item Lost in the Screen: A Comprehensive Study Of Pre - Production Techniques(Daffodil International University, 2025-01-11) Yesmin, Mst. TamannaAn awareness short film based on visual effects is really hard to make with a team of three. The VFX market in the world is huge and it is growing day by day. Bangladesh along with the world is moving into a digitalization world. As, this digital sector is huge and can play a big part in the future or in the 4th industrial revolution so people are becoming very eager to learn and know VFX. With this growth, hope our future will be based on this digital technology. Our final project is a VFX short film. As VFX industry is huge and there are many areas to explore. So, we selected the short film route by seeing the Marvel and DC movies, and some others short videos on YouTube. Also, other film industry like Bollywood, Tollywood and in our Bangladeshi film we can see the use of VFX. A short film based on any kind of addiction and visual effects is pretty common nowadays but very hard to fully make it right in the eyes of audience. To make a good film first we have to understand what the audience want which the audience will like. So, we did some research and found what will the audience like. To make a short film first we need a goal so story selection is very important and give it a perfect & suitable name. This name will bear the identity of the short film. As our film is based on addiction and revolve around hallucination, we selected the name of short film is “LOST IN THE SCREEN”. The short film about a young boy who is oppressed with game addiction. In the short film we will show how game addiction destroyed his physical and mental health and behavior towards others.Item Comparison Between Cycles and V-Ray Render Engines Through TVC and 3D Product Visualization.(Daffodil International University, 2025-01-11) Nyeem, Abdullah AnRender engines are an integral part of any 3D production pipeline and have a much deeper impact on the render quality, workflow as well as overall production process for 3D TV commercials and product visualizations. These engines render complex 3D scenes, such as models, colors (called textures), lights, and animations into high-quality (photo realistic or stylized) 2D images or motion sequences. The render engine used influences the final appearance, sense of realism, and overall feel of a content piece — only enhancing its ability to attract audiences and showcase products. 3D TVCs: Balancing Artistry & Speed — Render engines need to strike a sweet spot between visual richness and speed as most of the high quality imagery needs to be produced at a rapid pace during these narrow windows of time when they are required to grab eyeballs. It usually needs quick rendering, real-time illumination, and dynamic animation. In product visualizations, hyper realistic renders normally have the highest priority because they focus on complex surface structures, materials, and interactions with light that enable better perception for consumers as well as brand value. This impact is illustrated by render engines like Cycles and V-ray. They also shot a lot with physical models—but again, cycles in Blender provide you great quality for iterations on short notice and without spending a ton. In contrast, V-Ray is a render engine that standardizes ultra-realistic renders with flexible precision for high-end projects. However, the engine makes or breaks how efficient, realistic, and creative our 3D ends up being.Item User-Centered UI & UX Enhancements in FPS Mobile Games: A Case Study of Standoff 2(Daffodil International University, 2025-01-11) Rahim, Md. Solaiman HasanThis study examines user-centered UI and UX enhancements for Standoff 2, an FPS mobile game, to improve player engagement and satisfaction. FPS mobile games face unique challenges in providing intuitive controls, responsive feedback, and clear navigation within limited screen space. Through user surveys, gameplay observations, and usability testing, this research evaluates the impact of design adjustments, such as optimized control layouts and improved visual hierarchy, on user experience. Findings indicate that these UI and UX refinements significantly enhance and enjoyment, enabling quicker recognition of game elements and smoother interactions. The study underscores the importance of prioritizing user-centered design in FPS mobile games to elevate player experience. In conclusion, targeted UI/UX improvements can foster more engaging and satisfying gameplay, providing a foundation for future developments in mobile FPS game design.Item "Innovative Approaches to Sustainable Packaging Design: Reducing Environmental Impact through Creative Branding"(Daffodil International University, 2025-01-10) Mim, Raita HudaThis report investigates innovative approaches to sustainable packaging design, focusing particularly on cornstarch-based biodegradable packaging as a viable and eco-friendly alternative to conventional plastics. With the growing environmental crisis caused by plastic waste, there is an urgent need to explore alternative materials that can reduce the harmful impact of plastic on the environment. Cornstarch, a renewable, biodegradable, and compostable material, has shown considerable promise in addressing this issue due to its rapid decomposition, low carbon footprint, and potential to reduce plastic waste in landfills. In addition to exploring the environmental advantages of cornstarch, a survey was conducted to understand consumer attitudes toward different packaging materials. The results of the survey revealed a strong preference for sustainable packaging, with many respondents willing to pay a premium for environmentally friendly options, reflecting a growing consumer demand for sustainability. The report delves into the functional benefits, limitations, and feasibility of using cornstarch in packaging applications, particularly for replacing single-use plastics in the food industry. It also examines other emerging sustainable packaging strategies, such as edible packaging, recyclable systems, reusable packaging options, and the use of plant-based inks. By analyzing these approaches, the report highlights the potential of cornstarch-based packaging to significantly reduce plastic waste, contribute to a circular economy, and align with broader sustainability goals. Ultimately, the findings provide valuable guidance for manufacturers and policymakers to consider cornstarch packaging as a practical solution to plastic pollution, advancing the adoption of environmentally responsible packaging solutions that can meet both consumer demand and global sustainability objectives.Item Explore 3d Modeling And Interior Design Technique’s Through The Internship At Idea Lab(Daffodil International University, 2025-01-11) Jaman, TanvirDuring my internship at Idea Lab within the MCT (Multimedia and Creative Technology) department, I engaged deeply in the creation of 3D models and Interior Design focusing primarily on Autodesk Maya. Over the course of six months, I successfully completed diverse 3D models, Interior Design demonstrating proficiency and receiving commendable feedback from Idea Lab. The internship experience was structured to provide a comprehensive understanding of the entire 3D production pipeline. This encompassed initial stages such as storyboarding and conceptualization, followed by meticulous tasks including modeling, texturing, animation, lighting setup, rendering, and post-processing. Each phase was crucial in refining my skills and understanding the nuances of crafting immersive and visually compelling 3D content. Collaboration with Idea Lab allowed me to immerse myself in professional workflows and gain practical insights into client expectations and project management in the competitive marketplace. This exposure not only sharpened my technical abilities but also enhanced my ability to communicate ideas effectively through visual media. Overall, my internship at Idea Lab has been instrumental in advancing me proficiency in 3D modeling, interior design, and understanding the complexities of professional 3D modeling and Interior projects. It has equipped me with invaluable skills and experiences that are essential for a successful career in the dynamic field of 3D Modeling and Interior Design. In the past six months, I have completed my projects and received positive feedback from the Idea Lab. I am now confident in my ability to create any Interior Design or Models using Autodesk Maya software.Item A Study on Post-Production Methods and Implementation of VFX Elements in a Short-Film: Hexed Realm(Daffodil International University, 2025-01-11) Mim, Tamanna IslamIt's really challenging to create a short VR game-focused visual effects film by yourself. The film industry is currently expanding globally at a very rapid rate. Additionally, all movies nowadays use visual effects to cut down on production costs and labor. We must accept the modernization of our era if we want to stay up with the world of today. Since AR and VR are currently quite popular in modern technology. With my eyes on the far future and my mind on the present, I have attempted to use my university final project as a primary teaching tool.My film is a VFX short film called “Hexed Realm”. Synopsis of the story of the film is this narrative centers on a youthful, inquisitive game developer who is completely engrossed in the virtual reality industry and has developed a ground-breaking power cell that promises to take users to amazing, unimaginably fantastical places. The young developer takes the game to her professor to test it out after it has been developed. The professor plays the game and cautions about the potential outcomes. Choosing to test the VR headgear on her own, she disregards all of that advice. She straps on the power cell and is instantly taken to an enthralling virtual world. She discovers that it is not functioning. Upon her departure, the Power Cell functions miraculously once more. As she enters her computer room, she notices that her VR gear is sparking. She enters the virtual world as soon as she puts on the VR set. Following a few hours of her disappearance, her brother and a close friend who worked on the game discover that she was teleported into the game world. When they attempt to enter the game, they find a secret area and an ominous, dark dimension that is unlike anything they have ever encountered. holding the young girl coder now. When she begins to notice these unsettling events occurring in both the real world and the virtual reality, their exhilaration quickly gives way to uneasiness. With increasing power, the witch begins to alter virtual reality itself, warping scenes into terrifying illusions. To put an end to the carnage in both realities, these young people (Dev's brother and friend) must now battle what she (Dev) created in this virtual reality.Item Smartphone-Filmed Documentary for Environmental Awareness: A Focus on Ongikar(Daffodil International University, 2025-01-11) Sadman, Md. FahijThis documentary addresses the severe issue of plastic pollution, highlighting its pervasive impact on ecosystems, wildlife, and human health. It begins with stunning visuals of pristine nature, starkly juxtaposed against scenes of rivers, oceans, and communities overwhelmed by plastic waste. The film explores the rise of plastic usage and its subsequent environmental crisis, detailing its economic, health, and ecological costs. Notable are the billions of dollars spent annually to mitigate these effects. Despite the grim realities, the documentary offers hope, featuring successful community clean-up efforts, innovative recycling technologies, and impactful policies like Rwanda's ban on plastic bags and the EU's regulations on single-use plastics. Visuals from locales such as Sadarghat and the Buriganga River emphasize the challenges and the potential solutions, urging collective action towards reducing plastic pollution. The production process involves extensive composting, editing, and using software tools like Adobe Premiere Pro and After Effects, underscoring the commitment to change and the possibility of a cleaner future for subsequent generations.Item Lost In The Screen: Analyzing Production Practices In Short-Filmmaking(Daffodil International University, 2025-01-11) Saha, BishalAn awareness short film based on visual effects is really hard to make with a team of three. The VFX market in the world is huge and it is growing day by day. Bangladesh along with the world is moving into a digitalization world. As, this digital sector is huge and can play a big part in the future or in the 4th industrial revolution so people are becoming very eager to learn and know VFX. With this growth, hope our future will be based on this digital technology. Our final project is a VFX short film. As VFX industry is huge and there are many areas to explore. So, we selected the short film route by seeing the Marvel and DC movies, and some others short videos on YouTube. Also, other film industry like Bollywood, Tollywood and in our Bangladeshi film we can see the use of VFX. A short film based on any kind of addiction and visual effects is pretty common nowadays but very hard to fully make it right in the eyes of audience. To make a good film first we have to understand what the audience want which the audience will like. So, we did some research and found what will the audience like. To make a short film first we need a goal so story selection is very important and give it a perfect & suitable name. This name will bear the identity of the short film. As our film is based on addiction and revolve around hallucination, we selected the name of short film is “LOST IN THE SCREEN”. The short film about a young boy who is oppressed with game addiction. In the short film we will show how game addiction destroyed his physical and mental health and behavior towards others.Item IOT based Smart Energy Meter Mobile Application Design(Daffodil International University, 2025-01-11) Rafi, Rayhan KhanIoT in smart energy meter mobile application breaks new ground by introducing users to better energy management methods. This calls for increased demand for sustainability. Not only at the residential level but also in commercial areas. Therefore, an application is presented to analyze usage trends. Identify devices that use the most energy and set custom goals for energy saving. All of this is combined with smart energy meters and Internet of Things devices to provide real insights into energy usage... Designed to improve energy behavior, predictive analytics, customized data for unusual usage, help users make informed decisions with a wide range of features. Including supporting renewable energy sources. Our solution automates invoicing. Makes it easy to pay bills and generate detailed consumption reports for users. This will help improve the user experience and contribute to the sustainable development of resources. This application represents an important step towards smarter, energy-efficient living.
