Digital E-learning with Gamification

dc.contributor.authorAreyan, Irfan Kafil
dc.date.accessioned2026-04-26T09:32:01Z
dc.date.available2026-04-26T09:32:01Z
dc.date.issued2025-12-30
dc.descriptionThesis Report
dc.description.abstractThis project outlines building a modern, user-friendly online learning platform. The platform is engineered to facilitate a dynamic digital learning environment by providing distinct, role-based interfaces for students and instructors. Core functionalities include user authentication, course enrollment and management, progress tracking, and assessment through quizzes and assignments. A key feature allows instructors to monitor individual student performance via a dedicated search, enabling targeted support. The system aims to streamline the educational process, making it more accessible, interactive, and data-driven for all users.
dc.identifier.citationSWT
dc.identifier.otherhttp://dspace.daffodilvarsity.edu.bd:8080/handle/123456789/17064
dc.identifier.urihttp://dspace.daffodilvarsity.edu.bd:8080/handle/123456789/17064
dc.language.isoen_US
dc.publisherDaffodil International University
dc.sourceDIU Institutional Repository
dc.subjectE-Learning Systems
dc.subjectGamification
dc.subjectStudent Engagement
dc.subjectEducational Technology
dc.titleDigital E-learning with Gamification
dc.typeThesis

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