VR Application for Child Education
| dc.contributor.author | Rahman, Md. Mahmudur | |
| dc.date.accessioned | 2020-07-09T05:39:52Z | |
| dc.date.available | 2020-07-09T05:39:52Z | |
| dc.date.issued | 2019-09-08 | |
| dc.description.abstract | Now day’s children are more likely to use smartphones. They would like to use smartphones more than a textbook. They use smartphones for playing various games and watch the cartoon as well as funny videos and movies also. The addiction to using smartphones through children is increasing day by day. Maximum parents now want to teach their children via smartphones. In that case, they try to find various learning apps and games. From that sense, we decide to make a child learning apps by using Virtual Reality. VR is the most powerful way of interaction nowadays. On the VR apps, we design some 3d environments according to our survey. Inside the environment, there will some alphabets in some fixed placed according to sequence and the child has to collect them by walking inside the environment. When he/she pick any alphabet than the apps will tell the name of the alphabet. | |
| dc.identifier.other | http://dspace.daffodilvarsity.edu.bd:8080/handle/123456789/4028 | |
| dc.identifier.uri | http://dspace.daffodilvarsity.edu.bd:8080/handle/123456789/4028 | |
| dc.language.iso | en | |
| dc.publisher | Daffodil International University | |
| dc.source | DIU Institutional Repository | |
| dc.subject | Virtual reality | |
| dc.subject | Elementary education | |
| dc.title | VR Application for Child Education | |
| dc.type | Other |
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