Study of Student Satisfaction in a Blended E-learning System Environment

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23-01-18

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Daffodil International University

Abstract

Students want an e-learning platform that is intuitive, easy to use, and visually appealing. From a UI/UX perspective, ensuring the platform is easy to navigate and understand, with a clear and consistent design language is important. It should also be optimized for different devices and screen sizes to ensure a good user experience regardless of the device used. The platform should also include interactive elements to help students engage with the content, such as quizzes, videos, and other interactive elements. The platform should also have a search function to help students quickly find relevant content. In addition, the platform should have social elements, such as discussion forums, to help students collaborate and learn from each other. The platform should also have support for personalized learning, such as the ability to save progress and receive personalized recommendations for content. The thesis will include a literature review of existing e-learning platforms, and analyze the strengths and weaknesses of each. It will also explore different design approaches to improve the user interface and user experience for students. Lastly, the thesis will provide recommendations on how to create a more effective and engaging e-learning platform for students. this thesis paper proposes to investigate the user interface and user experience of an existing e-learning platform from the perspective of its students. It will analyze the usability, user experience, web 2.0, evaluation, and human-centered user interface design of the platform, and also consider its features' customizability, adaptability, and perceived ease of use. In addition, the paper will explore the potential for cloud computing to enhance the user experience and the cost-benefit of implementing such improvements. Additionally, the paper will include a discussion of the best practices for evaluating these changes and the appropriate timeline for implementation. This thesis paper would be a comprehensive report on the current state of the e-learning platform's user interface and user experience, along with a set of practical recommendations for making improvements.

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Electronic learning, System Environment

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