Insight Into Game AI

dc.contributor.authorRafin, Mahedi Hassan
dc.date.accessioned2024-03-21T06:15:22Z
dc.date.available2024-03-21T06:15:22Z
dc.date.issued2024-01-20
dc.description.abstractThis project aims to create a platform where students and researchers can explore various Artificial Intelligence used in games within simple environments. The idea for this project came about due to the lack of resources available to experience simple game AIs at the beginner level. Although there is information about building simple AI scattered all over the internet, there is no single place to check out all these AIs in their simplest form. This project fills the gap and provides a new place in the game development industry to experience and learn about AIs in their simplest forms. It will showcase a variety of AI that can be experienced and understood in terms of their functionality. Some of the most commonly used AI techniques in gaming include the A* Algorithm, Autonomous Agents, and Crowd Simulation. For future scalability, the project will not allow users to change the parameters of the AI. The goal is to showcase at least three AI techniques in a single place, making it easy for users to access and experience them. By doing so, it will help users gain a better understanding of how these AIs work and their potential applications in the gaming industry.
dc.identifier.otherhttp://dspace.daffodilvarsity.edu.bd:8080/handle/123456789/11793
dc.identifier.urihttp://dspace.daffodilvarsity.edu.bd:8080/handle/123456789/11793
dc.sourceDIU Institutional Repository
dc.subjectArtificial Intelligence
dc.subjectVideo Games
dc.subjectMachine Learning
dc.subjectNeural Networks
dc.subjectPathfinding Algorithms
dc.subjectDecision Making
dc.subjectAgent Behavior
dc.titleInsight Into Game AI
dc.typeOther

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