A web project play games to learn

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Date

2024-01-25

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Daffodil International University

Abstract

This report provides a comprehensive account of the development of a groundbreaking online platform called "Play Games to Learn - Where Education Meets Fun!" This platform aims to transform how we learn by combining education and gaming into an exciting and interactive experience. The platform's front end utilizes React, while the back end relies on Express. These technologies work in conjunction with the Prisma Library, which serves as a bridge between them, and the MySQL server functions as the database. Additionally, this platform incorporates a strong HRM system to enhance the user experience. The main objective of the platform is to connect game developers, educational institutions, and students. It aims to make learning more interesting and enjoyable by turning it into an exciting adventure. This platform acknowledges the requirement for captivating learning tools in our modern digital era. It strives to improve the results of learning and foster a deeper understanding of subjects through an interactive method. The report includes a comprehensive analysis of the design, implementation, and testing of the project, along with an exploration of its societal impact. It highlights the various challenges that were overcome during its development and emphasizes the potential influence it can have on education. "Play Games to Learn" serves as a symbol of technology's seamless integration with the field of education, marking the dawn of a new era in digital learning.

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Keywords

Educational Technology, Interactive Learning, Online Learning Platform, Web-based Learning, Web Project

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